12/11/2023 0 Comments Pillar of eternity 2 metacritic![]() Translucent spell effects when paused, constantly visible targeting circles and selection circles and health/engagement indicators, compacted combat log entries (where related entries or AoE spells get grouped into one expandable entry), adjustable speed, holy crap all amazing quality of life things that are missing form WotR which is several years newer. Areas look really same-y and it can be hard to geographically center yourself without constant reference to a map. it's funny that we got a complaint about reused assets in another thread, because WotR is a whole heck of a lot of tile re-use. YMMV on this one, obviously.Īnyway, things that Deadfire/Obsidian did well and has aged well:Īrt/area design. There's still those harder difficulties, but I feel like they got a better middle ground this time. Difficulty balancing is better - I play on "Core" which is comparable to somewhere between Veteran and PotD (generally acceptable difficulty and occasional hard fights), and it's better than P:K where Core was too damn easy but the next step up gave enemies so many bonuses (sometimes double-counted) that it basically eliminated most build viability and made many fights an all-or-nothing "everyone got initiative and sneak attacked the enemy" or "a wolf tripped your flat-footed tank and everything snow-balled out of control" binary. Encounter design is better there are still those stupid "come back later" encounters, but it's not as bad as in PK, they're broadcast a bit more (less likely to just stumble into them without warning) and so far there's no loot behind it (so really they're just for the challenge) they really just seem like minor megabosses scattered throughout. ![]() ![]() Part of it is better story focus - the stakes are much clearer from the beginning. On the game itself: I actually enjoy WoTR, definitely much more than PK. (Though learning up on the 2nd ed ruleset made me dislike Kingmaker's 1st ruleset even more. It did get me into Pathfinder Second Edition though, so there's that. Terrible encounter design, I could not get over how terrible the writing was. ![]() I know some people here are genre RTwP fans, and options these days are pretty limited, so I thought I'd share some opinions because a desire for another RTwP is what really drove me to give WoTR a try.īackground: I pretty much disliked Pathfinder: Kingmaker quite a bit. I've been taking a break from Deadfire (1700 hours, man) to give Wrath of the Righteous a shot, and here are some thoughts. ![]()
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